PadBoard — Quick Guide
PadBoard decides who plays next, on which court and with whom, and keeps score. It runs in a browser and keeps working with no internet at the venue.
Subscribing
- Create a free account at audrim.ph/register. Anyone can sign up — no invitation needed.
- Given a promo code? Open Order Service, type it into Have a promo code? at the top, and press Redeem. PadBoard unlocks straight away — no invoice, no payment, nothing to wait for. Skip the rest of this section.
- Otherwise, in the portal open Order Service and press Order on the plan you want: ₱250 a month for up to 4 courts, or ₱500 for up to 8 courts plus saved rosters, templates and club branding. We send you an invoice, usually within one business day.
- Pay by scanning the QR code shown with the invoice, then upload a screenshot of your receipt as proof of payment. Once we confirm it, PadBoard is activated on your account and your receipt is emailed to you.
- It renews monthly. Your dashboard shows the date access ends and warns you during the final week.
Getting in
- Sign in at audrim.ph and click PadBoard under Subscribed Tools, at the top of your dashboard.
- There is no separate PadBoard login — your portal account is the login.
- Once it has loaded, it keeps working offline for a week without signing in again.
- If a subscription ends, nothing is deleted. Past sessions stay on your account and are there again the moment you resubscribe.
- Add PadBoard to your home screen. On Android or a laptop, use the browser's install option; on iPhone or iPad, use Share → Add to Home Screen.
- This matters most on iPhone and iPad: Safari clears a site's stored data after seven days without a visit, and home screen apps are exempt. Your saved sessions stay put.
Starting a session
- Fill in session name, venue, and number of courts.
- Choose a rotation and a scoring level (both explained below).
- Games are not timed. Open play runs to the target score, and nothing on the board will end a game for you.
- Every game starts by hand. Filling a court puts four players on it; the clock only begins when you press Start on the card, or score the first point. Warm-up and the walk from the bench are not counted as play.
- Paste every player's name into the Players box at once — separated by commas or one per line.
- Everything here can be changed later, mid-session, from the Settings tab.
Importing a list instead of typing it
- Your sign-ups probably live somewhere else — Reclub, a Facebook thread, a group chat, a spreadsheet. Copy that list and use Import a list from another app on the start screen, or Players → Import a list once a session is running.
- Paste it in and press Read the list. Numbering, skill ratings, waitlist and host labels, email addresses, phone numbers and @handles are all stripped — so 1. Juan Dela Cruz 3.5 (waitlist) becomes Juan Dela Cruz.
- Nothing is added until you say so. You get one row per name, each with a tick box and an editable field, and the original line underneath where it was changed. Untick whoever did not turn up, fix anything that came through wrong, then Add the ticked players.
- Rows that need a decision start unticked: a name already in the session, a name repeated in the paste, and a +1. Guests arrive as their own row named after whoever brought them — rename them, or leave them out if they do not show.
- If it says “3 lines ignored”, that is headings, times and anything that did not look like a name. Check it if your count is short, and add those few by hand.
- It reads what you paste and nothing more — it does not sign in to anything or connect to another app, so it works with any source that lets you copy text.
Running the rotation
- Fill courts — puts the next players on every free court. It does not start the clock: the four still have to walk over.
- Start — on each court card, begins that game's clock. Scoring a point starts it too, so a missed press costs nothing.
- Pause / Resume — same button once a game is running. Time spent paused is not counted as play.
- Say it — calls that court aloud: who is on if it has not started, the score if it has.
- End game — records the game and frees the court.
- Tap a team — what this does depends on the scoring level: it either records them as the winner, or awards them the rally.
- Undo — reverses the last action, including a whole game ending.
- Put four on — fills one specific court.
Choosing a rotation
- Paddle rack — strict first in, first out. Exactly like the rack on the fence.
- Fair rotation — whoever is owed a game plays next; among equals, it picks pairings nobody has had recently.
- Skill tiers — courts reserved for a skill level.
- Winners split — winners stay on but split up and take new partners.
- Challenge court — winners hold the court as a pair against challengers.
- Round robin — strict rotation through a fixed group.
- Winners split and challenge court both have a hold limit, so nobody can occupy a court indefinitely.
- Paddle rack split decides who partners whom once four players come off the rack. The default is as queued — first two against next two, exactly the order they were waiting in. It is the only split you can explain without talking about ratings, and the only one a player can check by looking at the rack. Balanced and random are in Settings if you want them.
Scoring — four levels
- None — no score kept at all. One tap to end a game.
- Winner only — tap the winning team. One tap per game.
- Points — tap a team to award them the rally. Undo point reverses the last one.
- Points with server tracking — as above, plus the server number, court positions, and the score called the way it should be said aloud (4 - 2 - 1). A green dot marks who is serving.
- Side-out and rally scoring, target score, win-by-two and a hard cap are all set in Settings.
Calling the score aloud
- On by default. The Announce button in the top bar is the master switch for everything spoken.
- Calls follow a referee: “Point”, “Second server” or “Side out”, then the score as three numbers.
- One court at a time. Pick which in Settings → Announce on court. Several courts calling at once would only talk over each other.
- Settings → Announce score chooses every point, or only when the serve changes hands.
- Settings → Voice picks any voice installed on the device, with a Test button. Voices that need an internet connection are deliberately not listed.
The five tabs
- Up next — the queue. ↑ moves someone up one place, ⤒ moves them to the front.
- Players — add one player or paste a list, pause someone sitting out, mark them Left when they go home, and nudge a rating with − / +.
- Fairness — games played, time waited and consecutive sit-outs for everyone, with a spread summary. This is the screen for settling "when am I next?".
- Settings — every rule, changeable mid-session. Also the session report and ending the session.
- Diag — build number, activity log, and the diagnostics export.
On a court
- Edit — swap one player for someone waiting, or replace all four by hand.
- Edit → Partners — four players have three possible pairings, so pick the one you want. Only before the first rally: once points are on the board they belong to a side, and moving somebody across would rewrite who won them. After that, abandon the game and refill.
- Abandon — for an injury or a washout. Recorded, but not counted as a win or loss.
- The clock on each card counts up from when you pressed Start, so you can see at a glance who has been on longest. It does not run out — nothing ends a game but you.
Live view for players
- It is always on. Every session publishes a read-only page players open on their own phones — courts, scores and the queue — with nothing to switch on first. You keep running the session on the one device.
- Press QR in the top bar for the code and the link. Hold the screen up and players scan it; the link is printed in full underneath for reading out or messaging to a group, and Copy link puts it on the clipboard.
- Print the code once and put it on the wall. It belongs to your club rather than to tonight, so the same printout keeps working every session. Save the image from the QR window — it is generated large enough to print at poster size.
- Players get two tabs: Courts, with the scores and who is up next, and Fairness — the same games-played and time-waited table you see, so nobody has to walk over and ask when they are next.
- They see names, courts, scores, who is waiting, games played and time waited. They do not see ratings, win-loss records or anything else held in the session.
- Updates land within a few seconds of a point. The page tells players when it has stopped updating, so a dead connection does not look like a quiet court.
- It needs a connection at their end. Yours keeps working either way — if the venue wifi drops, you carry on scoring and the page catches up when it returns.
- Turn off takes the page dark immediately. The link stops working until you turn it on again.
Finishing and reports
- Settings → Session report — a printable record of the session so far: every player, every game, scores and results.
- Settings → End session and start a new one — closes running games, backs the session up, and returns to a fresh start screen.
- Past sessions — the second tab on the start screen. Reopen and print any earlier session, including ones still only on this device.
If the internet drops
- Nothing changes. Games, scoring and the queue all keep working.
- The session saves continuously on the device and survives the tab closing or the lid shutting.
- It backs up to your account automatically once there is a signal again.
- Ending a session with no signal is safe. It is kept on the device and uploaded the next time you open PadBoard with a connection.
On the larger plan
- A Club tab appears beside New session and Past sessions.
- Save roster keeps a list of names; load it next week instead of typing them again.
- Save as template keeps a whole setup — courts, rotation and scoring — under a name like “Weeknight”.
- Set your club name and logo. The logo sits beside the session name at the top of the board and prints at the top of every session report. Without one you get the PadBoard mark.
- All of it is kept on the device and backed up to your account, so a replaced tablet does not lose it.
What we would like you to judge
- Did the rotation ever feel unfair? When, and to whom?
- Did you always know when you were next?
- With server tracking on — was the app's call ever wrong? This is the one we most want checked.
- Was anything harder than it would have been with a paddle rack?
- Was there anything you wanted to do that the app would not let you?
- Would you want this at your regular session?
If something goes wrong
- Go to Diag → Flag this moment and describe what happened. It takes a few seconds and marks the exact moment.
- Then Diag → Export diagnostics and send us the file. It contains everything needed to reproduce the session exactly.
- If the app ever shows a red warning banner, stop trusting the screen and tell us — that means it has detected its own fault.